Apologies in advance that my posts for updates are not daily. Rest assured I am still working on stuff ha ha. Anyway, here is another prop update of what I have been currently working on. In addition to adding details for the Researcher BFR Magnum I have decided build and texture additional assets to set up a nice small scene for the gun. Here is a modeled and textured asset of the leather holster for the BRF Magnum. This asset was created and unwrapped in Maya at 1,186 triangles while all texture detail is generated in Substance painter. The textures for this asset were created in detail 1024 resolution.