General / 24 January 2020

Texture Update 2 for the Researcher BFR.

Here is another texture update after getting some feedback from my last update. With this change I worm adding more subtilety to the texture especially the mussle and letter areas of the gun. In addition to this, I added elment of dark color to simulate random areas of oil to simulate the gun being used over. This was assist in adding more roughness to the metal while breaking some of the continuity of specular surface detail around the gun. The lens this time around also has worn reflective detail on the scope. Still plugging away and hopefully I will call this done soon. 😁